Server profile
UniversalLocks Oxide Production (28015)
Offline, with 0 of 3 players on; ranked #9,113 of every public Rust server, the top 41%. It last wiped 21h ago.
Offline 184.144.242.31:28015 checked 20h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 41% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 01:33 UTC21h ago | – | – | running | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does UniversalLocks Oxide Production (28015) wipe, and how often?
The record of UniversalLocks Oxide Production (28015)'s wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 21 hours ago.
Server details
Which Rust version is UniversalLocks Oxide Production (28015) on?
Rust network protocol 2635 and build 168909 on Windows is what UniversalLocks Oxide Production (28015) runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is UniversalLocks Oxide Production (28015), and is it up at the moment?
UniversalLocks Oxide Production (28015) is offline at the moment; the last time it was seen was 20 hours ago. It spent 4 of the last 4 full days' 96 hours up, 4% of the time. On 24 October 2026 is when Rust Insights first saw it.
What location is listed for UniversalLocks Oxide Production (28015)?
No region is published by UniversalLocks Oxide Production (28015). Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 184.144.242.31:28015 is where it answers.
Tags
Which meanings sit behind the tags on UniversalLocks Oxide Production (28015)?
When the game's server browser reads UniversalLocks Oxide Production (28015), it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp3 (Max players): The slot count is 3; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does UniversalLocks Oxide Production (28015) turn up among the Rust Insights lists and filters?
These Rust Insights lists include UniversalLocks Oxide Production (28015): Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population
How many players are on UniversalLocks Oxide Production (28015) right now, and how does that number move?
UniversalLocks Oxide Production (28015) was last seen 20 hours ago and is offline right now. The seven-day average is 1 players, and the highest point in that week was 1. The busiest point of the last 48 hours fell at 02:00 UTC, averaging 0 players.
In the ranking of Rust servers, where does UniversalLocks Oxide Production (28015) place?
On player hours for the last seven days, UniversalLocks Oxide Production (28015) sits at #9,113, inside the top 41% of ranked servers.
Settings and rules
What are the settings and rules for UniversalLocks Oxide Production (28015)?
No gather rate appears in the name of UniversalLocks Oxide Production (28015). No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on UniversalLocks Oxide Production (28015)?
The map on UniversalLocks Oxide Production (28015) is procedural and the game generates it.
Join
How do you connect to UniversalLocks Oxide Production (28015)?
Open the console with F1 in Rust and enter client.connect 184.144.242.31:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.