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Rust Insights

Server profile

CrustyRusty test rig

Offline, with 0 of 10 players on; ranked #15,496 of every public Rust server, the top 67%. It last wiped 51d ago.

Filed under moddedcarbon
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,496ranktop 67%
51d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

No hourly players around its wipes yet.

Note: players each hour, from the hour of the wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 7 Sep, 15:11 UTC51d ago – – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 154 on average26/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average35/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average11/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

How often does CrustyRusty test rig wipe, and on which day?

Its rhythm cannot be read yet: CrustyRusty test rig has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 51 days 12 hours have passed since its current world was created.

About the server

Which Rust version is CrustyRusty test rig on?

Rust network protocol 2633 and build 163794 on Linux is what CrustyRusty test rig runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for CrustyRusty test rig, and is it online?

CrustyRusty test rig is offline at the moment; the last time it was seen was 36 days 21 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 18 September 2026.

Where does CrustyRusty test rig run from?

A region is not published by CrustyRusty test rig. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 183.89.0.35:28115.

Tags

Which meanings sit behind the tags on CrustyRusty test rig?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework in use are what CrustyRusty test rig publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does CrustyRusty test rig appear?

CrustyRusty test rig appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population history

How many players are on CrustyRusty test rig right now?

The last time CrustyRusty test rig was seen online was 36 days 21 hours ago, and it is offline now.

In the ranking of Rust servers, where does CrustyRusty test rig place?

Player hours over seven days put CrustyRusty test rig at #15,496, within the top 67% of the ranked field.

Rules and settings

How is CrustyRusty test rig configured, and what rules apply?

No gather rate appears in the name of CrustyRusty test rig. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. VAC is on: Valve's anti-cheat is active.

Which map is live on CrustyRusty test rig?

The game generates the map on CrustyRusty test rig, which is procedural.

Join

What is the way to join CrustyRusty test rig?

Type client.connect 183.89.0.35:28115 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol To join you need the same version; protocol 2633.
cs163794
Build It runs game build 163794.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.