Server profile
TEST SERVER
Offline, with 0 of 50 players on; ranked #15,412 of every public Rust server, the top 69%. It last wiped 3d ago.
Offline 183.80.212.87:28015 checked 2d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does TEST SERVER wipe?
Its rhythm cannot be read yet: TEST SERVER has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 3 days 15 hours ago.
About the server
Which Rust version is TEST SERVER on?
Running on Windows, TEST SERVER is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for TEST SERVER, and is it online?
TEST SERVER is offline at the moment; the last time it was seen was 2 days 12 hours ago. It spent 0 of the last 2 full days' 48 hours up, 0% of the time. On 25 October 2026 is when Rust Insights first saw it.
Where does TEST SERVER run from?
A region is not published by TEST SERVER. Rust Insights reports the location a server declares, not the physical place of the machine. 183.80.212.87:28015 is where it answers.
Server tags
How should you read the tags listed for TEST SERVER?
The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework in use are what TEST SERVER publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does TEST SERVER turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry TEST SERVER are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Population history
What does the population of TEST SERVER look like?
TEST SERVER was last seen 2 days 12 hours ago and is offline right now. Its average over seven days comes to 0 players.
Where does TEST SERVER sit in the rankings?
Player hours over seven days put TEST SERVER at #15,412, within the top 69% of the ranked field.
Settings and rules
What are the settings and rules for TEST SERVER?
The name of TEST SERVER does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. The server has Valve's VAC anti-cheat switched on.
Which map is live on TEST SERVER?
The game generates the map on TEST SERVER, which is procedural.
How to join
How can you get onto TEST SERVER?
To connect, start Rust and enter client.connect 183.80.212.87:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.