Server profile
ServerHub Test
Offline, with 0 of 10 players on; ranked #15,940 of every public Rust server, the top 71%. It last wiped 25d ago.
Offline 182.148.118.196:28015 checked 24d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does ServerHub Test wipe, and how often?
Too few wipes are on record for ServerHub Test to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 25 days 19 hours have passed since its current world was created.
About the server
Which Rust version is ServerHub Test on?
The Rust build is network protocol 2634 and build 166652, running on Windows, for ServerHub Test. You can only join if your game is on the same protocol; Steam handles that update.
Has ServerHub Test stayed online, and is it up now?
The last sighting of ServerHub Test was 24 days 9 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 3 October 2026.
In which location does ServerHub Test sit?
There is no region published for ServerHub Test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 182.148.118.196:28015.
Tags
How should you read the tags listed for ServerHub Test?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use are what ServerHub Test publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature ServerHub Test?
These Rust Insights lists include ServerHub Test: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
What does the population of ServerHub Test look like?
The last time ServerHub Test was seen online was 24 days 9 hours ago, and it is offline now.
Where does ServerHub Test sit in the rankings?
The player-hours ranking for the last seven days puts ServerHub Test at #15,940, among the top 71% of all ranked servers.
Settings and rules
What settings and rules apply on ServerHub Test?
The name of ServerHub Test does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on ServerHub Test?
A procedural map, generated by the game, is what ServerHub Test runs.
Connecting
How can you get onto ServerHub Test?
Type client.connect 182.148.118.196:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.