Server profile
FULCOSLAND
Offline, with 2 of 15 players on; ranked #11,523 of every public Rust server, the top 52%. It last wiped 26d ago.
Offline 181.96.133.59:28015 checked 7d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 52% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does FULCOSLAND wipe, and on which day?
Too few wipes are on record for FULCOSLAND to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 26 days 16 hours ago.
Server
On what version does FULCOSLAND currently run?
The Rust build is network protocol 2634 and build 167781, running on Windows, for FULCOSLAND. The same protocol is required to join, and Steam takes care of updating it.
Has FULCOSLAND stayed online, and is it up now?
The last sighting of FULCOSLAND was 7 days 14 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 19 October 2026.
In which location does FULCOSLAND sit?
A region is not published by FULCOSLAND. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 181.96.133.59:28015.
Tags
How should you read the tags listed for FULCOSLAND?
These tags come from FULCOSLAND and are read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp15 (Max players): It holds 15 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature FULCOSLAND?
The Rust Insights lists that carry FULCOSLAND are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on FULCOSLAND right now?
FULCOSLAND was last seen 7 days 14 hours ago and is offline right now.
In the ranking of Rust servers, where does FULCOSLAND place?
The player-hours ranking for the last seven days puts FULCOSLAND at #11,523, among the top 52% of all ranked servers.
Settings and rules
What are the settings and rules for FULCOSLAND?
Nothing about gather rate is given in the name of FULCOSLAND. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
What is the map on FULCOSLAND?
The game generates the map on FULCOSLAND: procedural, size 5,000, seed 1. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
How can you get onto FULCOSLAND?
Type client.connect 181.96.133.59:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.