Server profile
FULCOSLAND
Offline, with 1 of 15 players on; ranked #13,695 of every public Rust server, the top 62%. It last wiped 27d ago.
Offline 181.96.133.56:28015 checked 21d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does FULCOSLAND wipe, and how often?
Its rhythm cannot be read yet: FULCOSLAND has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 27 days 7 hours ago.
About the server
Which Rust version is FULCOSLAND on?
The Rust build is network protocol 2634 and build 166494, running on Windows, for FULCOSLAND. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for FULCOSLAND, and is it online?
Offline at the moment, FULCOSLAND was last seen 21 days 13 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 3 October 2026 is when Rust Insights first saw it.
Where does FULCOSLAND run from?
A region is not published by FULCOSLAND. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 181.96.133.56:28015.
Tags
How should you read the tags listed for FULCOSLAND?
These tags come from FULCOSLAND and are read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp15 (Max players): The slot count is 15; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does FULCOSLAND appear?
These Rust Insights lists include FULCOSLAND: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on FULCOSLAND right now?
The last time FULCOSLAND was seen online was 21 days 13 hours ago, and it is offline now.
Where does FULCOSLAND sit in the rankings?
The player-hours ranking for the last seven days puts FULCOSLAND at #13,695, among the top 62% of all ranked servers.
Rules and settings
What are the settings and rules for FULCOSLAND?
The name of FULCOSLAND does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on FULCOSLAND?
Size 5,000 and seed 1 define the procedural map on FULCOSLAND, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
How can you get onto FULCOSLAND?
Type client.connect 181.96.133.56:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.