Server profile
MochiLand
Online, with 0 of 10 players on; ranked #6,192 of every public Rust server, the top 28%. It last wiped 12d ago.
Online 181.124.9.238:28015 checked 8m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 28% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does MochiLand wipe, and on which day?
Too few wipes are on record for MochiLand to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 12 days 8 hours ago.
About the server
On what version does MochiLand currently run?
Rust network protocol 2635 and build 168909 on Linux is what MochiLand runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for MochiLand, and is it online?
Right now MochiLand is up and running. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 16 October 2026 is when Rust Insights first saw it.
Where does MochiLand run from?
No region is published by MochiLand. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 181.124.9.238:28015.
Server tags
How should you read the tags listed for MochiLand?
These tags come from MochiLand and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does MochiLand appear?
These Rust Insights lists include MochiLand: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How many players are on MochiLand right now?
MochiLand shows 0 players at the moment, against 10 slots. A weekly average of 0 players goes with a peak of 3. The busiest point of the last 48 hours fell at 02:00 UTC, averaging 2 players.
Where does MochiLand sit in the rankings?
The player-hours ranking for the last seven days puts MochiLand at #6,192, among the top 28% of all ranked servers.
Rules and settings
How is MochiLand configured, and what rules apply?
The name of MochiLand does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
What is the map on MochiLand?
A procedural map, generated by the game, is what MochiLand runs.
How to join
What is the way to join MochiLand?
To connect, start Rust and enter client.connect 181.124.9.238:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.