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Live edition98,615 playing on 11,847 servers

Rust Insights

Server profile · EA

【版纳PVE】突袭 | 事件 | 技能 | 工业 |

Online, with 1 of 100 players on; ranked #1,533 of every public Rust server, the top 7%. It last wiped 24d ago.

Filed under monthly wipes vanillamoddedoxidepve
Launch Rust and join
The server's own banner, as it publishes it.
1/ 100 players now 1% full
47-day averagepeak 9
#1,533ranktop 7% · #156 in EA
24d agolast wipemonthly schedule
6d 22hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
02.557.51021:0006:0015:0001:0010:0019:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020021:0006:0015:0001:0010:0019:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Note: Top 7% of all ranked servers, top 29% in EA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

7 wipe-day peak players, last three wipes

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 7, 3 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 10:18 UTC24d ago 7 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 34 on average23/100
  2. 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average15/88
  3. [熊猫PVE]修仙升级/召唤/据点/10月新档正式服EA · groups of 8+ · monthly · 12 on average13/100
  4. [JP]ちょっぴりHard-PvE RiSu ServerEA · groups of 8+ · monthly · 11 on average4/100
  5. 【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 11 on average3/200
  6. 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简EA · groups of 16+ · monthly · 10 on average8/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at 【版纳PVE】突袭 | 事件 | 技能 | 工业 |?

The average busiest point of its recent wipes was 7 players. 3 hours into the latest wipe, the crowd on the server reached its peak.

When does 【版纳PVE】突袭 | 事件 | 技能 | 工业 | wipe, and how often?

Each month 【版纳PVE】突袭 | 事件 | 技能 | 工业 | wipes, and only with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. The world you are playing on now was made 24 days 10 hours ago. Wipes run monthly, as its tags say.

Server details

How well does 【版纳PVE】突袭 | 事件 | 技能 | 工业 | perform?

Average server fps over the last 48 hours was 113, with a floor of 10. At its highest the entity count reached 147,957: buildings, deployables and everything else. It drew as much as 4,611 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on 【版纳PVE】突袭 | 事件 | 技能 | 工业 |?

The Rust build is network protocol 2635 and build 168909, running on Windows, for 【版纳PVE】突袭 | 事件 | 技能 | 工业 |. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for 【版纳PVE】突袭 | 事件 | 技能 | 工业 |, and is it online?

【版纳PVE】突袭 | 事件 | 技能 | 工业 | is currently reachable and online. About 17 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 4 October 2026 is when Rust Insights first saw it.

Where does 【版纳PVE】突袭 | 事件 | 技能 | 工业 | run from?

With its EA tag, 【版纳PVE】突袭 | 事件 | 技能 | 工业 | lists itself in Asia. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 180.188.24.152:30015 is where it answers.

Lists and tags

What is meant by each tag on 【版纳PVE】突袭 | 事件 | 技能 | 工业 |?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EA (East Asia): Find it in the browser under East Asia are what 【版纳PVE】突袭 | 事件 | 技能 | 工业 | publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does 【版纳PVE】突袭 | 事件 | 技能 | 工业 | turn up among the Rust Insights lists and filters?

These Rust Insights lists include 【版纳PVE】突袭 | 事件 | 技能 | 工业 |: Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Region: Asia; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population history

How many players are on 【版纳PVE】突袭 | 事件 | 技能 | 工业 | right now?

【版纳PVE】突袭 | 事件 | 技能 | 工业 | shows 1 players at the moment, against 100 slots. A weekly average of 4 players goes with a peak of 9. Its strongest hour in the past 48 was 13:00 UTC, with an average of 8 players.

How does 【版纳PVE】突袭 | 事件 | 技能 | 工业 | compare with other Rust servers in the ranking?

【版纳PVE】突袭 | 事件 | 技能 | 工业 | holds #1,533 for player hours over the last seven days, #156 in Asia and in the top 7% of all ranked servers.

Rules and settings

What settings and rules apply on 【版纳PVE】突袭 | 事件 | 技能 | 工业 |?

Nothing about gather rate is given in the name of 【版纳PVE】突袭 | 事件 | 技能 | 工业 |. The default of 8 players per group is what applies here. You get pve as the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Vanilla is the label it uses: nothing is changed from Facepunch's release: no altered rates, kits or rules. Anti-cheat: VAC, from Valve, is off.

Which map is live on 【版纳PVE】突袭 | 事件 | 技能 | 工业 |?

The game generates the map on 【版纳PVE】突袭 | 事件 | 技能 | 工业 |: procedural, size 4,096, seed 1337. The same size and seed produce the same map, so from this page you can look at it on RustMaps. The name of its map reads: Custom Map.

How to join

What is the way to join 【版纳PVE】突袭 | 事件 | 技能 | 工业 |?

Open the console with F1 in Rust and enter client.connect 180.188.24.152:30015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^p,^m,^v,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It holds 100 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly This server wipes monthly, together with the force wipe from Facepunch.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EA
East Asia Find it in the browser under East Asia.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.