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Rust Insights

Server profile

Ash Local Map Test

Offline, with 1 of 1 players on; ranked #14,735 of every public Rust server. It last wiped 41d ago.

Filed under moddedcarbon
Launch Rust and join
1/ 1 players now 100% full
07-day averagepeak –
#14,735rankno region published
41d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0.4 days usual gap between real wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 17 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 11:23 UTC41d ago 1 – running 1
Thu 17 Sep, 01:48 UTC42d ago 1 – 0.4 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 155 on average27/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average31/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average18/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average2/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at Ash Local Map Test?

Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 0 hours after it started.

On what schedule does Ash Local Map Test wipe?

Too few wipes are on record for Ash Local Map Test to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 41 days 14 hours have passed since its current world was created.

Server details

What Rust version is live on Ash Local Map Test?

Rust network protocol 2633 and build 164530 on Windows is what Ash Local Map Test runs. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is Ash Local Map Test, and is it up at the moment?

The last sighting of Ash Local Map Test was 41 days 14 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 16 September 2026 is when Rust Insights first saw it.

Where does Ash Local Map Test run from?

There is no region published for Ash Local Map Test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 179.65.145.74:28015.

Server tags

How should you read the tags listed for Ash Local Map Test?

These tags come from Ash Local Map Test and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does Ash Local Map Test appear?

Ash Local Map Test appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

What does the population of Ash Local Map Test look like?

Ash Local Map Test is offline at the moment; the last sighting was 41 days 14 hours ago.

How does Ash Local Map Test compare with other Rust servers in the ranking?

Player hours over seven days put Ash Local Map Test at #14,735, within the top – of the ranked field.

Map and rules

What are the settings and rules for Ash Local Map Test?

Nothing about gather rate is given in the name of Ash Local Map Test. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

Join

How do you connect to Ash Local Map Test?

Type client.connect 179.65.145.74:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The slot count is 1.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol Matching versions are required, and the protocol is 2633.
cs164530
Build It runs game build 164530.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.