Server profile
testvalley
Offline, with 1 of 100 players on; ranked #14,326 of every public Rust server, the top 61%. It last wiped 34d ago.
Offline 179.60.168.73:28015 checked 33d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does testvalley wipe, and on which day?
The record of testvalley's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 34 days 14 hours ago.
Server
On what version does testvalley currently run?
Running on Windows, testvalley is on Rust network protocol 2633 and build 165217. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is testvalley, and is it up at the moment?
Offline at the moment, testvalley was last seen 33 days 2 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 26 September 2026.
What location is listed for testvalley?
There is no region published for testvalley. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 179.60.168.73:28015.
Lists and tags
What is meant by each tag on testvalley?
These tags come from testvalley and are read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp100 (Max players): 100 slots in total; ts15 (Group limit): Team size is capped at 15; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature testvalley?
These Rust Insights lists include testvalley: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on testvalley right now?
testvalley is offline at the moment; the last sighting was 33 days 2 hours ago.
How does testvalley compare with other Rust servers in the ranking?
On player hours for the last seven days, testvalley sits at #14,326, inside the top 61% of ranked servers.
Rules and settings
What are the settings and rules for testvalley?
The name of testvalley does not state a gather rate. 15 players is the most a group can hold. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
What is the map on testvalley?
The map on testvalley is procedural and the game generates it.
Connecting
How do you connect to testvalley?
Type client.connect 179.60.168.73:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.