Server profile
RuneForge Test
Offline, with 0 of 4 players on; ranked #15,402 of every public Rust server. It last wiped 51d ago.
Offline 179.32.221.78:28015 checked 39d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does RuneForge Test wipe, and on which day?
Too few wipes are on record for RuneForge Test to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 51 days 22 hours ago.
Server details
On what version does RuneForge Test currently run?
The Rust build is network protocol 2633 and build 163207, running on Windows, for RuneForge Test. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is RuneForge Test, and is it up at the moment?
RuneForge Test is offline at the moment; the last time it was seen was 39 days 17 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 19 September 2026.
Where does RuneForge Test run from?
A region is not published by RuneForge Test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 179.32.221.78:28015.
Tags
How should you read the tags listed for RuneForge Test?
These tags come from RuneForge Test and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): It holds 4 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does RuneForge Test turn up among the Rust Insights lists and filters?
RuneForge Test appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on RuneForge Test right now?
RuneForge Test was last seen 39 days 17 hours ago and is offline right now.
In the ranking of Rust servers, where does RuneForge Test place?
On player hours for the last seven days, RuneForge Test sits at #15,402, inside the top – of ranked servers.
Map and rules
What are the settings and rules for RuneForge Test?
Nothing about gather rate is given in the name of RuneForge Test. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
What is the map on RuneForge Test?
The map on RuneForge Test is procedural and the game generates it.
Connecting
How do you connect to RuneForge Test?
To connect, start Rust and enter client.connect 179.32.221.78:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.