Server profile
My Staging Test Server
Offline, with 1 of 10 players on; ranked #13,897 of every public Rust server, the top 64%. It last wiped 19d ago.
Offline 178.83.122.128:28015 checked 13d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 64% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does My Staging Test Server wipe, and how often?
Too few wipes are on record for My Staging Test Server to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 19 days 10 hours ago.
Server
On what version does My Staging Test Server currently run?
Rust network protocol 2635 and build 167941 on Windows is what My Staging Test Server runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for My Staging Test Server, and is it online?
My Staging Test Server is offline at the moment; the last time it was seen was 13 days 14 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 13 October 2026 is when Rust Insights first saw it.
In which location does My Staging Test Server sit?
There is no region published for My Staging Test Server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 178.83.122.128:28015.
Lists and tags
What is meant by each tag on My Staging Test Server?
When the game's server browser reads My Staging Test Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs167941 (Build): It runs game build 167941; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon is the plugin framework in use. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does My Staging Test Server turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry My Staging Test Server are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
How many players are on My Staging Test Server right now?
My Staging Test Server was last seen 13 days 14 hours ago and is offline right now.
How does My Staging Test Server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts My Staging Test Server at #13,897, among the top 64% of all ranked servers.
Settings and rules
How is My Staging Test Server configured, and what rules apply?
Nothing about gather rate is given in the name of My Staging Test Server. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. The server has Valve's VAC anti-cheat switched on.
What is the map on My Staging Test Server?
The map on My Staging Test Server is procedural and the game generates it.
How to join
How do you connect to My Staging Test Server?
Open the console with F1 in Rust and enter client.connect 178.83.122.128:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.