Server profile
test
Offline, with 0 of 15 players on; ranked #11,357 of every public Rust server, the top 51%. It last wiped 23d ago.
Offline 178.69.140.160:28015 checked 7h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 51% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does test wipe, and on which day?
The record of test's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 23 days 14 hours ago.
Server
Which Rust version is test on?
Running on Windows, test is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
How reliable is test, and is it up at the moment?
Offline at the moment, test was last seen 7 hours ago. The last 7 full days gave 13 of 168 hours up, or 8% of the time. On 4 October 2026 is when Rust Insights first saw it.
In which location does test sit?
No region is published by test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 178.69.140.160:28015.
Tags
How should you read the tags listed for test?
The tags gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): The slot count is 15; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what test publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does test appear?
test appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on test right now?
The last time test was seen online was 7 hours ago, and it is offline now. The seven-day average is 0 players, and the highest point in that week was 1. The busiest point of the last 48 hours fell at 20:00 UTC, averaging 0 players.
How does test compare with other Rust servers in the ranking?
On player hours for the last seven days, test sits at #11,357, inside the top 51% of ranked servers.
Settings and rules
How is test configured, and what rules apply?
Nothing about gather rate is given in the name of test. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on test?
The game generates the map on test, which is procedural.
How to join
What is the way to join test?
To connect, start Rust and enter client.connect 178.69.140.160:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.