Server profile
TEST
Offline, with 0 of 10 players on; ranked #16,758 of every public Rust server, the top 71%. It last wiped 38d ago.
Offline 178.65.77.64:28015 checked 31d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does TEST wipe, and how often?
Its rhythm cannot be read yet: TEST has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 38 days 3 hours ago.
Server
On what version does TEST currently run?
Rust network protocol 2633 and build 164530 on Windows is what TEST runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for TEST, and is it online?
The last sighting of TEST was 31 days 7 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 25 September 2026 is when Rust Insights first saw it.
In which location does TEST sit?
There is no region published for TEST. Rust Insights reports the location a server declares, not the physical place of the machine. 178.65.77.64:28015 is where it answers.
Tags
What is meant by each tag on TEST?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what TEST publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature TEST?
TEST appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on TEST right now?
TEST was last seen 31 days 7 hours ago and is offline right now.
How does TEST compare with other Rust servers in the ranking?
Player hours over seven days put TEST at #16,758, within the top 71% of the ranked field.
Settings and rules
What are the settings and rules for TEST?
Nothing about gather rate is given in the name of TEST. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
What is the map on TEST?
The game generates the map on TEST, which is procedural.
How to join
What is the way to join TEST?
To connect, start Rust and enter client.connect 178.65.77.64:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.