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Rust Insights

Server profile

eiiiiiiiiiiish

Offline, with 1 of 50 players on; ranked #14,558 of every public Rust server, the top 61%. It last wiped 32d ago.

Filed under moddedoxide
Launch Rust and join
1/ 50 players now 2% full
07-day averagepeak –
#14,558ranktop 61%
32d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k21 Sep24 Sep26 Sep29 Sep1 Oct4 Oct

Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.5 days usual gap between real wipes
0% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 26 SepWed 23 SepMon 21 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 26 Sep, 17:24 UTC32d ago 2 – running 1
Wed 23 Sep, 18:33 UTC35d ago 1 – 3 days 2
Mon 21 Sep, 18:15 UTC37d ago 2 held half 2 days 2

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average103/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average151/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average45/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average19/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at eiiiiiiiiiiish?

Recent wipes peaked at 2 players on average. 6 hours after the latest wipe, the crowd peaked. In 100% of recent wipes, more than half the peak was still playing at the next wipe.

When does eiiiiiiiiiiish wipe, and how often?

eiiiiiiiiiiish wipes at times that vary, so its next wipe cannot be predicted. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 32 days 15 hours ago.

Server details

What Rust version is live on eiiiiiiiiiiish?

Rust network protocol 2633 and build 164530 on Windows is what eiiiiiiiiiiish runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for eiiiiiiiiiiish, and is it online?

The last sighting of eiiiiiiiiiiish was 31 days 19 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 21 September 2026 is when Rust Insights first saw it.

In which location does eiiiiiiiiiiish sit?

There is no region published for eiiiiiiiiiiish. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 178.59.30.132:28015.

Tags

What is meant by each tag on eiiiiiiiiiiish?

The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what eiiiiiiiiiiish publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does eiiiiiiiiiiish turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry eiiiiiiiiiiish are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How many players are on eiiiiiiiiiiish right now, and how does that number move?

eiiiiiiiiiiish was last seen 31 days 19 hours ago and is offline right now.

How does eiiiiiiiiiiish compare with other Rust servers in the ranking?

Player hours over seven days put eiiiiiiiiiiish at #14,558, within the top 61% of the ranked field.

Rules and settings

What are the settings and rules for eiiiiiiiiiiish?

The name of eiiiiiiiiiiish does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

Which map is live on eiiiiiiiiiiish?

eiiiiiiiiiiish runs a procedural map of size 2,500 with seed 2032300406, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

How can you get onto eiiiiiiiiiiish?

Type client.connect 178.59.30.132:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit The game default applies: teams cap at 8.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs164530
Build It runs game build 164530.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.