Server profile
myserver
Offline, with 0 of 2 players on; ranked #7,845 of every public Rust server, the top 35%. It last wiped 19d ago.
Offline 178.46.96.176:28015 checked 5d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 35% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does myserver wipe, and on which day?
The record of myserver's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 19 days 17 hours ago.
Server details
On what version does myserver currently run?
The Rust build is network protocol 2635 and build 168909, running on Windows, for myserver. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is myserver, and is it up at the moment?
myserver is offline at the moment; the last time it was seen was 5 days 6 hours ago. It spent 4 of the last 5 full days' 120 hours up, 3% of the time. Rust Insights first logged this server on 22 October 2026.
What location is listed for myserver?
A region is not published by myserver. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 178.46.96.176:28015.
Lists and tags
What is meant by each tag on myserver?
These tags come from myserver and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does myserver turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry myserver are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on myserver right now, and how does that number move?
myserver is offline at the moment; the last sighting was 5 days 6 hours ago. The seven-day average is 1 players, and the highest point in that week was 1.
In the ranking of Rust servers, where does myserver place?
Player hours over seven days put myserver at #7,845, within the top 35% of the ranked field.
Map and rules
What settings and rules apply on myserver?
Nothing about gather rate is given in the name of myserver. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
What is the map on myserver?
A procedural map, generated by the game, is what myserver runs.
Connecting
How do you connect to myserver?
To connect, start Rust and enter client.connect 178.46.96.176:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.