Server profile
4ce's private server
Offline, with 0 of 10 players on; ranked #16,955 of every public Rust server, the top 71%. It last wiped 84d ago.
Offline 178.227.88.245:28015 checked 30d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does 4ce's private server wipe, and on which day?
Too few wipes are on record for 4ce's private server to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 84 days 13 hours ago.
About the server
Which Rust version is 4ce's private server on?
The Rust build is network protocol 2631 and build 158240, running on Windows, for 4ce's private server. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is 4ce's private server, and is it up at the moment?
Offline at the moment, 4ce's private server was last seen 30 days 23 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 27 September 2026.
In which location does 4ce's private server sit?
There is no region published for 4ce's private server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 178.227.88.245:28015.
Lists and tags
What is meant by each tag on 4ce's private server?
These tags come from 4ce's private server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2631 (Protocol): To join you need the same version; protocol 2631; cs158240 (Build): It runs game build 158240; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does 4ce's private server appear?
These Rust Insights lists include 4ce's private server: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on 4ce's private server right now, and how does that number move?
The last time 4ce's private server was seen online was 30 days 23 hours ago, and it is offline now.
Where does 4ce's private server sit in the rankings?
On player hours for the last seven days, 4ce's private server sits at #16,955, inside the top 71% of ranked servers.
Settings and rules
What are the settings and rules for 4ce's private server?
Nothing about gather rate is given in the name of 4ce's private server. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Which map is live on 4ce's private server?
A procedural map, generated by the game, is what 4ce's private server runs.
Join
How do you connect to 4ce's private server?
Type client.connect 178.227.88.245:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.