Server profile
LocalNikita12
Offline, with 0 of 15 players on; ranked #15,841 of every public Rust server, the top 72%. It last wiped 19d ago.
Offline 178.214.255.220:28015 checked 19d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does LocalNikita12 wipe, and on which day?
The record of LocalNikita12's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 19 days ago.
Server
On what version does LocalNikita12 currently run?
Rust network protocol 2634 and build 167398 on Windows is what LocalNikita12 runs. Joining needs your game on the same protocol, which Steam updates for you.
Has LocalNikita12 stayed online, and is it up now?
Offline at the moment, LocalNikita12 was last seen 19 days ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 9 October 2026.
In which location does LocalNikita12 sit?
There is no region published for LocalNikita12. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 178.214.255.220:28015.
Tags
What is meant by each tag on LocalNikita12?
When the game's server browser reads LocalNikita12, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): It holds 15 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature LocalNikita12?
The Rust Insights lists that carry LocalNikita12 are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of LocalNikita12 look like?
LocalNikita12 was last seen 19 days ago and is offline right now.
In the ranking of Rust servers, where does LocalNikita12 place?
Player hours over seven days put LocalNikita12 at #15,841, within the top 72% of the ranked field.
Map and rules
What settings and rules apply on LocalNikita12?
No gather rate appears in the name of LocalNikita12. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on LocalNikita12?
The game generates the map on LocalNikita12, which is procedural.
Join
How can you get onto LocalNikita12?
Open the console with F1 in Rust and enter client.connect 178.214.255.220:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.