Server profile
FPV Test Server
Offline, with 0 of 500 players on; ranked #15,490 of every public Rust server, the top 70%. It last wiped 35d ago.
Offline 178.214.101.6:28015 checked 35d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does FPV Test Server wipe?
Its rhythm cannot be read yet: FPV Test Server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 35 days 22 hours ago.
Server
Which Rust version is FPV Test Server on?
Rust network protocol 2633 and build 165217 on Windows is what FPV Test Server runs. The same protocol is required to join, and Steam takes care of updating it.
Has FPV Test Server stayed online, and is it up now?
Offline at the moment, FPV Test Server was last seen 35 days 22 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 23 September 2026 is when Rust Insights first saw it.
Where does FPV Test Server run from?
A region is not published by FPV Test Server. Rust Insights reports the location a server declares, not the physical place of the machine. 178.214.101.6:28015 is where it answers.
Lists and tags
How should you read the tags listed for FPV Test Server?
When the game's server browser reads FPV Test Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): It holds 500 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does FPV Test Server turn up among the Rust Insights lists and filters?
These Rust Insights lists include FPV Test Server: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on FPV Test Server right now?
FPV Test Server is offline at the moment; the last sighting was 35 days 22 hours ago.
In the ranking of Rust servers, where does FPV Test Server place?
The player-hours ranking for the last seven days puts FPV Test Server at #15,490, among the top 70% of all ranked servers.
Map and rules
What are the settings and rules for FPV Test Server?
Nothing about gather rate is given in the name of FPV Test Server. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on FPV Test Server?
The map on FPV Test Server is procedural and the game generates it.
How to join
How do you connect to FPV Test Server?
Type client.connect 178.214.101.6:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.