Server profile
Event Test Server
Offline, with 1 of 20 players on; ranked #13,628 of every public Rust server, the top 62%. It last wiped 18d ago.
Offline 178.208.110.214:28035 checked 18d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 18:37 UTC18d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On Event Test Server, what happens on wipe day?
Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked.
When does Event Test Server wipe, and how often?
The record of Event Test Server's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 18 days 7 hours ago.
About the server
On what version does Event Test Server currently run?
The Rust build is network protocol 2634 and build 167398, running on Windows, for Event Test Server. The same protocol is required to join, and Steam takes care of updating it.
Has Event Test Server stayed online, and is it up now?
Offline at the moment, Event Test Server was last seen 18 days 6 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 10 October 2026.
In which location does Event Test Server sit?
No region is published by Event Test Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 178.208.110.214:28035.
Server tags
How should you read the tags listed for Event Test Server?
These tags come from Event Test Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Event Test Server?
These Rust Insights lists include Event Test Server: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
How many players are on Event Test Server right now?
Event Test Server was last seen 18 days 6 hours ago and is offline right now.
In the ranking of Rust servers, where does Event Test Server place?
On player hours for the last seven days, Event Test Server sits at #13,628, inside the top 62% of ranked servers.
Rules and settings
What are the settings and rules for Event Test Server?
No gather rate appears in the name of Event Test Server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Which map is live on Event Test Server?
The game generates the map on Event Test Server, which is procedural.
Connecting
How do you connect to Event Test Server?
Type client.connect 178.208.110.214:28035 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.