Server profile
Event Test Server
Offline, with 1 of 20 players on; ranked #13,488 of every public Rust server, the top 61%. It last wiped 17d ago.
Offline 178.208.104.115:28035 checked 17d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 21:03 UTC17d ago | 1 | – | running | 0 |
| Sun 11 Oct, 11:56 UTC18d ago | 1 | – | 0.4 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does Event Test Server look like once wipe day arrives?
At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 0 hours after it started.
When does Event Test Server wipe, and how often?
Too few wipes are on record for Event Test Server to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 17 days 23 hours ago.
Server
What Rust version is live on Event Test Server?
Rust network protocol 2634 and build 167398 on Windows is what Event Test Server runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Event Test Server, and is it online?
Offline at the moment, Event Test Server was last seen 17 days 21 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 11 October 2026 is when Rust Insights first saw it.
Where does Event Test Server run from?
No region is published by Event Test Server. Rust Insights reports the location a server declares, not the physical place of the machine. 178.208.104.115:28035 is where it answers.
Server tags
Which meanings sit behind the tags on Event Test Server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use are what Event Test Server publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Event Test Server appear?
Event Test Server appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
How many players are on Event Test Server right now, and how does that number move?
Event Test Server is offline at the moment; the last sighting was 17 days 21 hours ago.
Where does Event Test Server sit in the rankings?
The player-hours ranking for the last seven days puts Event Test Server at #13,488, among the top 61% of all ranked servers.
Map and rules
How is Event Test Server configured, and what rules apply?
The name of Event Test Server does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. VAC is on: Valve's anti-cheat is active.
Which map is live on Event Test Server?
The game generates the map on Event Test Server, which is procedural.
Connecting
What is the way to join Event Test Server?
Open the console with F1 in Rust and enter client.connect 178.208.104.115:28035. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.