Server profile
Event Test Server
Offline, with 0 of 20 players on; ranked #15,420 of every public Rust server, the top 69%. It last wiped 5d ago.
Offline 178.208.102.192:28035 checked 5d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 13:09 UTC5d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does Event Test Server look like once wipe day arrives?
At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.
On what schedule does Event Test Server wipe?
The record of Event Test Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 5 days 12 hours ago.
Server details
On what version does Event Test Server currently run?
Running on Windows, Event Test Server is on Rust network protocol 2634 and build 167398. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Event Test Server, and is it up at the moment?
Event Test Server is offline at the moment; the last time it was seen was 5 days 12 hours ago. It spent 0 of the last 5 full days' 120 hours up, 0% of the time. Rust Insights first logged this server on 22 October 2026.
What location is listed for Event Test Server?
No region is published by Event Test Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 178.208.102.192:28035.
Tags
Which meanings sit behind the tags on Event Test Server?
These tags come from Event Test Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The slot count is 20; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Event Test Server appear?
Event Test Server appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Player counts
How many players are on Event Test Server right now, and how does that number move?
The last time Event Test Server was seen online was 5 days 12 hours ago, and it is offline now. Its average over seven days comes to 0 players.
How does Event Test Server compare with other Rust servers in the ranking?
Player hours over seven days put Event Test Server at #15,420, within the top 69% of the ranked field.
Rules and settings
How is Event Test Server configured, and what rules apply?
No gather rate appears in the name of Event Test Server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. The server has Valve's VAC anti-cheat switched on.
What is the map on Event Test Server?
The game generates the map on Event Test Server, which is procedural.
How to join
How can you get onto Event Test Server?
Type client.connect 178.208.102.192:28035 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.