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Rust Insights

Server profile

Name of Server as Shown on the Client Server List

Offline, with 1 of 3 players on; ranked #13,861 of every public Rust server, the top 61%. It last wiped 27d ago.

Filed under moddedoxide
Launch Rust and join
1/ 3 players now 33% full
07-day averagepeak –
#13,861ranktop 61%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep4 Oct8 Oct11 Oct

Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

12 days usual gap between real wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 2 OctSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 44 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 13:15 UTC27d ago 1 – running 1
Sun 20 Sep, 14:26 UTC39d ago 1 – 12 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average180/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average187/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average84/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average349/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 86 on average238/700

The short version

Quick answers

From the figures on this page.

Wipe days

What does Name of Server as Shown on the Client Server List look like once wipe day arrives?

At their busiest, its recent wipes drew 1 players on average. 44 hours after the latest wipe, the crowd peaked.

When does Name of Server as Shown on the Client Server List wipe, and how often?

Its rhythm cannot be read yet: Name of Server as Shown on the Client Server List has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 27 days 2 hours ago.

Server details

Which Rust version is Name of Server as Shown on the Client Server List on?

Running on Windows, Name of Server as Shown on the Client Server List is on Rust network protocol 2634 and build 166652. The same protocol is required to join, and Steam takes care of updating it.

How reliable is Name of Server as Shown on the Client Server List, and is it up at the moment?

Name of Server as Shown on the Client Server List is offline at the moment; the last time it was seen was 25 days 5 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 17 September 2026.

In which location does Name of Server as Shown on the Client Server List sit?

No region is published by Name of Server as Shown on the Client Server List. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 178.190.144.150:28015 is where it answers.

Lists and tags

Which meanings sit behind the tags on Name of Server as Shown on the Client Server List?

The tags gmrust (Game mode): Survival as standard Rust plays; mp3 (Max players): The slot count is 3; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Name of Server as Shown on the Client Server List publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Name of Server as Shown on the Client Server List turn up among the Rust Insights lists and filters?

These Rust Insights lists include Name of Server as Shown on the Client Server List: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How many players are on Name of Server as Shown on the Client Server List right now, and how does that number move?

Name of Server as Shown on the Client Server List is offline at the moment; the last sighting was 25 days 5 hours ago.

In the ranking of Rust servers, where does Name of Server as Shown on the Client Server List place?

On player hours for the last seven days, Name of Server as Shown on the Client Server List sits at #13,861, inside the top 61% of ranked servers.

Rules and settings

What are the settings and rules for Name of Server as Shown on the Client Server List?

The name of Name of Server as Shown on the Client Server List does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

What is the map on Name of Server as Shown on the Client Server List?

A procedural map, generated by the game, is what Name of Server as Shown on the Client Server List runs.

Join

How do you connect to Name of Server as Shown on the Client Server List?

To connect, start Rust and enter client.connect 178.190.144.150:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp3,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp3
Max players The slot count is 3.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Your game must run the same version to join: the protocol is 2634.
cs166652
Build Build 166652 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.