Server profile
nameserver
Offline, with 1 of 15 players on; ranked #14,180 of every public Rust server, the top 61%. It last wiped 33d ago.
Offline 178.187.126.215:28015 checked 32d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does nameserver wipe, and how often?
Its rhythm cannot be read yet: nameserver has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 33 days 12 hours ago.
About the server
Which Rust version is nameserver on?
Running on Windows, nameserver is on Rust network protocol 2633 and build 165217. The same protocol is required to join, and Steam takes care of updating it.
How reliable is nameserver, and is it up at the moment?
nameserver is offline at the moment; the last time it was seen was 32 days 23 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 25 September 2026 is when Rust Insights first saw it.
Where does nameserver run from?
No region is published by nameserver. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 178.187.126.215:28015.
Server tags
What is meant by each tag on nameserver?
The tags gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): The slot count is 15; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what nameserver publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature nameserver?
nameserver appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on nameserver right now, and how does that number move?
nameserver is offline at the moment; the last sighting was 32 days 23 hours ago.
How does nameserver compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts nameserver at #14,180, among the top 61% of all ranked servers.
Rules and settings
What are the settings and rules for nameserver?
No gather rate appears in the name of nameserver. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
Which map is live on nameserver?
The map on nameserver is procedural and the game generates it.
How to join
How do you connect to nameserver?
Open the console with F1 in Rust and enter client.connect 178.187.126.215:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.