Server profile
TestServer
Offline, with 0 of 15 players on; ranked #16,840 of every public Rust server, the top 72%. It last wiped 32d ago.
Offline 178.178.89.45:28015 checked 32d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does TestServer wipe?
Too few wipes are on record for TestServer to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 32 days 9 hours have passed since its current world was created.
Server details
Which Rust version is TestServer on?
The Rust build is network protocol 2633 and build 165217, running on Windows, for TestServer. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is TestServer, and is it up at the moment?
TestServer is offline at the moment; the last time it was seen was 32 days ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 26 September 2026.
Where does TestServer run from?
There is no region published for TestServer. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 178.178.89.45:28015.
Lists and tags
What is meant by each tag on TestServer?
When the game's server browser reads TestServer, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): 15 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does TestServer appear?
TestServer appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of TestServer look like?
The last time TestServer was seen online was 32 days ago, and it is offline now.
How does TestServer compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts TestServer at #16,840, among the top 72% of all ranked servers.
Rules and settings
What are the settings and rules for TestServer?
No gather rate appears in the name of TestServer. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
What is the map on TestServer?
The map on TestServer is procedural and the game generates it.
Join
What is the way to join TestServer?
Open the console with F1 in Rust and enter client.connect 178.178.89.45:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.