Server profile
Season4
Offline, with 1 of 15 players on; ranked #14,880 of every public Rust server, the top 67%. It last wiped 21d ago.
Offline 178.178.240.225:28015 checked 19d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does Season4 wipe, and how often?
The record of Season4's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 21 days 13 hours have passed since its current world was created.
Server details
On what version does Season4 currently run?
Rust network protocol 2634 and build 166652 on Windows is what Season4 runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Season4, and is it online?
Offline at the moment, Season4 was last seen 19 days 17 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 7 October 2026.
What location is listed for Season4?
A region is not published by Season4. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 178.178.240.225:28015.
Lists and tags
What is meant by each tag on Season4?
The tags gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): The slot count is 15; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Season4 publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Season4 turn up among the Rust Insights lists and filters?
Season4 appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Season4 right now, and how does that number move?
The last time Season4 was seen online was 19 days 17 hours ago, and it is offline now.
In the ranking of Rust servers, where does Season4 place?
Player hours over seven days put Season4 at #14,880, within the top 67% of the ranked field.
Map and rules
What are the settings and rules for Season4?
Nothing about gather rate is given in the name of Season4. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
Which map is live on Season4?
The game generates the map on Season4, which is procedural.
How to join
How do you connect to Season4?
Open the console with F1 in Rust and enter client.connect 178.178.240.225:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.