Server profile
ScoobyDooRUST
Offline, with 0 of 5 players on; ranked #15,275 of every public Rust server, the top 70%. It last wiped 15d ago.
Offline 178.176.189.70:28015 checked 10d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 20:55 UTC15d ago | 1 | – | running | 0 |
| Sun 11 Oct, 16:54 UTC17d ago | 1 | – | 1.2 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On ScoobyDooRUST, what happens on wipe day?
Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 1 hours after it started.
On what schedule does ScoobyDooRUST wipe?
Too few wipes are on record for ScoobyDooRUST to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 15 days 21 hours have passed since its current world was created.
About the server
What Rust version is live on ScoobyDooRUST?
The Rust build is network protocol 2634 and build 167584, running on Windows, for ScoobyDooRUST. The same protocol is required to join, and Steam takes care of updating it.
How reliable is ScoobyDooRUST, and is it up at the moment?
ScoobyDooRUST is offline at the moment; the last time it was seen was 10 days 2 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 6 October 2026.
In which location does ScoobyDooRUST sit?
A region is not published by ScoobyDooRUST. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 178.176.189.70:28015.
Server tags
How should you read the tags listed for ScoobyDooRUST?
The tags gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): It holds 5 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what ScoobyDooRUST publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does ScoobyDooRUST turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry ScoobyDooRUST are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on ScoobyDooRUST right now?
The last time ScoobyDooRUST was seen online was 10 days 2 hours ago, and it is offline now.
Where does ScoobyDooRUST sit in the rankings?
Player hours over seven days put ScoobyDooRUST at #15,275, within the top 70% of the ranked field.
Rules and settings
What are the settings and rules for ScoobyDooRUST?
Nothing about gather rate is given in the name of ScoobyDooRUST. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Which map is live on ScoobyDooRUST?
The game generates the map on ScoobyDooRUST, which is procedural.
How to join
What is the way to join ScoobyDooRUST?
Type client.connect 178.176.189.70:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.