Server profile
TEST
Offline, with 1 of 10 players on; ranked #11,244 of every public Rust server, the top 51%. It last wiped 3d ago.
Offline 178.172.210.17:28015 checked 3d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 51% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 19:35 UTC3d ago | 1 | – | running | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at TEST?
The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd on the server reached its peak.
On what schedule does TEST wipe?
Its rhythm cannot be read yet: TEST has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 3 days 7 hours ago.
Server details
On what version does TEST currently run?
Rust network protocol 2635 and build 168909 on Windows is what TEST runs. You can only join if your game is on the same protocol; Steam handles that update.
Has TEST stayed online, and is it up now?
The last sighting of TEST was 3 days 5 hours ago, and it is offline at present. The last 3 full days gave 0 of 72 hours up, or 0% of the time. The first record Rust Insights has of it is 26 October 2026.
In which location does TEST sit?
A region is not published by TEST. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 178.172.210.17:28015 is where it answers.
Tags
How should you read the tags listed for TEST?
When the game's server browser reads TEST, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does TEST turn up among the Rust Insights lists and filters?
TEST appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
How many players are on TEST right now, and how does that number move?
TEST is offline at the moment; the last sighting was 3 days 5 hours ago. Over the past week it peaked at 1 and averaged 1 players.
Where does TEST sit in the rankings?
On player hours for the last seven days, TEST sits at #11,244, inside the top 51% of ranked servers.
Settings and rules
How is TEST configured, and what rules apply?
Nothing about gather rate is given in the name of TEST. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on TEST?
The game generates the map on TEST, which is procedural.
Connecting
How can you get onto TEST?
Open the console with F1 in Rust and enter client.connect 178.172.210.17:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.