Server profile
Core Community | Island Build & Symmetry
Offline, with 0 of 50 players on; ranked #14,532 of every public Rust server, the top 67%. It last wiped 15d ago.
Offline 178.170.253.50:28015 checked 13d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |269/999
- [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |76/999
- [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes35/150
- Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA22/100
- AQRUX RUST BUILD | CREATIVE | SANDBOX43/100
- KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight39/100
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Core Community | Island Build & Symmetry wipe, and on which day?
Its rhythm cannot be read yet: Core Community | Island Build & Symmetry has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 15 days 23 hours have passed since its current world was created.
Server details
What Rust version is live on Core Community | Island Build & Symmetry?
Running on Windows, Core Community | Island Build & Symmetry is on Rust network protocol 2634 and build 167398. You can only join if your game is on the same protocol; Steam handles that update.
Has Core Community | Island Build & Symmetry stayed online, and is it up now?
The last sighting of Core Community | Island Build & Symmetry was 13 days 22 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 14 October 2026.
What location is listed for Core Community | Island Build & Symmetry?
A region is not published by Core Community | Island Build & Symmetry. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 178.170.253.50:28015.
Tags
What is meant by each tag on Core Community | Island Build & Symmetry?
When the game's server browser reads Core Community | Island Build & Symmetry, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Core Community | Island Build & Symmetry?
The Rust Insights lists that carry Core Community | Island Build & Symmetry are Modded Rust servers, explained and Rust build and creative servers. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Core Community | Island Build & Symmetry right now?
The last time Core Community | Island Build & Symmetry was seen online was 13 days 22 hours ago, and it is offline now.
How does Core Community | Island Build & Symmetry compare with other Rust servers in the ranking?
Player hours over seven days put Core Community | Island Build & Symmetry at #14,532, within the top 67% of the ranked field.
Rules and settings
How is Core Community | Island Build & Symmetry configured, and what rules apply?
The name of Core Community | Island Build & Symmetry does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
How to join
How do you connect to Core Community | Island Build & Symmetry?
Open the console with F1 in Rust and enter client.connect 178.170.253.50:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.