Server profile
ServerName
Offline, with 1 of 5 players on; ranked #13,834 of every public Rust server, the top 62%. It last wiped 21d ago.
Offline 178.158.206.69:28015 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does ServerName wipe, and on which day?
Its rhythm cannot be read yet: ServerName has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 21 days 19 hours have passed since its current world was created.
About the server
What Rust version is live on ServerName?
The Rust build is network protocol 2635 and build 167231, running on Windows, for ServerName. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is ServerName, and is it up at the moment?
Offline at the moment, ServerName was last seen 31 hours ago. On 27 October 2026 is when Rust Insights first saw it.
In which location does ServerName sit?
No region is published by ServerName. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 178.158.206.69:28015.
Server tags
How should you read the tags listed for ServerName?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what ServerName publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does ServerName turn up among the Rust Insights lists and filters?
These Rust Insights lists include ServerName: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on ServerName right now?
ServerName is offline at the moment; the last sighting was 31 hours ago. A weekly average of 1 players goes with a peak of 1. Look at the last 48 hours and the peak hour is 00:00 UTC, at 1 players on average.
Where does ServerName sit in the rankings?
Player hours over seven days put ServerName at #13,834, within the top 62% of the ranked field.
Map and rules
What settings and rules apply on ServerName?
No gather rate appears in the name of ServerName. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
What is the map on ServerName?
The map on ServerName is procedural and the game generates it.
Join
How can you get onto ServerName?
Type client.connect 178.158.206.69:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.