Server profile
TEST
Offline, with 1 of 10 players on; ranked #12,834 of every public Rust server, the top 59%. It last wiped 13d ago.
Offline 178.155.60.99:28015 checked 13d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does TEST wipe?
The record of TEST's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 13 days 9 hours ago.
Server details
On what version does TEST currently run?
Rust network protocol 2634 and build 166652 on Windows is what TEST runs. Joining needs your game on the same protocol, which Steam updates for you.
Has TEST stayed online, and is it up now?
The last sighting of TEST was 13 days 8 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 15 October 2026.
Where does TEST run from?
There is no region published for TEST. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 178.155.60.99:28015.
Server tags
Which meanings sit behind the tags on TEST?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what TEST publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature TEST?
These Rust Insights lists include TEST: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How many players are on TEST right now?
TEST is offline at the moment; the last sighting was 13 days 8 hours ago.
In the ranking of Rust servers, where does TEST place?
Player hours over seven days put TEST at #12,834, within the top 59% of the ranked field.
Rules and settings
What are the settings and rules for TEST?
The name of TEST does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
What is the map on TEST?
A procedural map, generated by the game, is what TEST runs.
Connecting
How can you get onto TEST?
To connect, start Rust and enter client.connect 178.155.60.99:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.