Server profile
VladimirServer
Offline, with 1 of 1 players on; ranked #10,371 of every public Rust server, the top 47%. It last wiped 3d ago.
Offline 178.155.27.179:28015 checked 3d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 47% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does VladimirServer wipe, and how often?
Its rhythm cannot be read yet: VladimirServer has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 3 days 23 hours have passed since its current world was created.
Server
On what version does VladimirServer currently run?
The Rust build is network protocol 2635 and build 168909, running on Windows, for VladimirServer. You can only join if your game is on the same protocol; Steam handles that update.
Has VladimirServer stayed online, and is it up now?
VladimirServer is offline at the moment; the last time it was seen was 3 days 19 hours ago. It spent 0 of the last 3 full days' 72 hours up, 0% of the time. On 25 October 2026 is when Rust Insights first saw it.
In which location does VladimirServer sit?
There is no region published for VladimirServer. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 178.155.27.179:28015.
Server tags
What is meant by each tag on VladimirServer?
These tags come from VladimirServer and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does VladimirServer appear?
VladimirServer appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Population history
How many players are on VladimirServer right now, and how does that number move?
The last time VladimirServer was seen online was 3 days 19 hours ago, and it is offline now. Over the past week it peaked at 1 and averaged 1 players.
How does VladimirServer compare with other Rust servers in the ranking?
On player hours for the last seven days, VladimirServer sits at #10,371, inside the top 47% of ranked servers.
Rules and settings
What settings and rules apply on VladimirServer?
Nothing about gather rate is given in the name of VladimirServer. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. VAC is on: Valve's anti-cheat is active.
Which map is live on VladimirServer?
A procedural map, generated by the game, is what VladimirServer runs.
Join
What is the way to join VladimirServer?
To connect, start Rust and enter client.connect 178.155.27.179:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.