Server profile
Your Server Name
Offline, with 1 of 10 players on; ranked #13,322 of every public Rust server, the top 61%. It last wiped 22d ago.
Offline 178.143.41.156:28015 checked 16d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Your Server Name wipe, and how often?
Its rhythm cannot be read yet: Your Server Name has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 22 days 4 hours ago.
About the server
Which Rust version is Your Server Name on?
The Rust build is network protocol 2634 and build 167231, running on Windows, for Your Server Name. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Your Server Name, and is it online?
The last sighting of Your Server Name was 16 days 7 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 11 October 2026 is when Rust Insights first saw it.
Where does Your Server Name run from?
No region is published by Your Server Name. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 178.143.41.156:28015.
Lists and tags
What is meant by each tag on Your Server Name?
When the game's server browser reads Your Server Name, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167231 (Build): Build 167231 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Your Server Name appear?
The Rust Insights lists that carry Your Server Name are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Your Server Name right now, and how does that number move?
The last time Your Server Name was seen online was 16 days 7 hours ago, and it is offline now.
Where does Your Server Name sit in the rankings?
On player hours for the last seven days, Your Server Name sits at #13,322, inside the top 61% of ranked servers.
Map and rules
How is Your Server Name configured, and what rules apply?
Nothing about gather rate is given in the name of Your Server Name. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
What is the map on Your Server Name?
A procedural map, generated by the game, is what Your Server Name runs.
How to join
How do you connect to Your Server Name?
To connect, start Rust and enter client.connect 178.143.41.156:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.