Server profile
My Rust server | Powered by AMP
Online, with 0 of 1000 players on; ranked #14,089 of every public Rust server, the top 63%. It last wiped 22d ago.
Online 178.143.12.37:28015 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 63% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 14:32 UTC22d ago | 3 | – | running | 0 |
| Sun 27 Sep, 13:36 UTC30d ago | 2 | halved by day 5 | 8 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at My Rust server | Powered by AMP?
At their busiest, its recent wipes drew 2 players on average. 28 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 5.
On what schedule does My Rust server | Powered by AMP wipe?
The record of My Rust server | Powered by AMP's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 22 days 9 hours have passed since its current world was created.
About the server
On what version does My Rust server | Powered by AMP currently run?
Rust network protocol 2634 and build 166652 on Linux is what My Rust server | Powered by AMP runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for My Rust server | Powered by AMP, and is it online?
My Rust server | Powered by AMP is currently reachable and online. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. Rust Insights first logged this server on 13 September 2026.
In which location does My Rust server | Powered by AMP sit?
A region is not published by My Rust server | Powered by AMP. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 178.143.12.37:28015 is where it answers.
Tags
What is meant by each tag on My Rust server | Powered by AMP?
When the game's server browser reads My Rust server | Powered by AMP, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp1000 (Max players): It holds 1,000 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does My Rust server | Powered by AMP appear?
These Rust Insights lists include My Rust server | Powered by AMP: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of My Rust server | Powered by AMP look like?
At the time of this refresh, My Rust server | Powered by AMP holds 0 players on 1,000 slots. The seven-day average is 0 players, and the highest point in that week was 1.
Where does My Rust server | Powered by AMP sit in the rankings?
Player hours over seven days put My Rust server | Powered by AMP at #14,089, within the top 63% of the ranked field.
Map and rules
What are the settings and rules for My Rust server | Powered by AMP?
No gather rate appears in the name of My Rust server | Powered by AMP. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
What is the map on My Rust server | Powered by AMP?
The map on My Rust server | Powered by AMP is procedural and the game generates it.
How to join
How can you get onto My Rust server | Powered by AMP?
To connect, start Rust and enter client.connect 178.143.12.37:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.