Server profile
testrustnewera
Offline, with 1 of 10 players on; ranked #13,904 of every public Rust server, the top 63%.
Offline 178.137.142.89:28015 checked 10d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 63% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does testrustnewera wipe?
The record of testrustnewera's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe.
About the server
On what version does testrustnewera currently run?
The Rust build is network protocol 1806, running on Windows, for testrustnewera. You can only join if your game is on the same protocol; Steam handles that update.
Has testrustnewera stayed online, and is it up now?
testrustnewera is offline at the moment; the last time it was seen was 10 days 18 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 18 October 2026 is when Rust Insights first saw it.
In which location does testrustnewera sit?
No region is published by testrustnewera. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 178.137.142.89:28015.
Server tags
Which meanings sit behind the tags on testrustnewera?
The tags mp10 (Max players): 10 slots in total; v1806 (Protocol): Matching versions are required, and the protocol is 1806; oxide (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): The game is changed by plugins or settings, placing it under Modded; hc43480e6 (Custom tag): Not a standard Rust tag: a plugin or the owner put it there are what testrustnewera publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature testrustnewera?
testrustnewera appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded.
Population history
How many players are on testrustnewera right now, and how does that number move?
testrustnewera was last seen 10 days 18 hours ago and is offline right now.
How does testrustnewera compare with other Rust servers in the ranking?
Player hours over seven days put testrustnewera at #13,904, within the top 63% of the ranked field.
Map and rules
How is testrustnewera configured, and what rules apply?
Nothing about gather rate is given in the name of testrustnewera. A group limit is not published here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Anti-cheat: VAC, from Valve, is off.
What is the map on testrustnewera?
The game generates the map on testrustnewera, which is procedural.
Connecting
How do you connect to testrustnewera?
To connect, start Rust and enter client.connect 178.137.142.89:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.