Server profile
popkazov
Offline, with 1 of 2 players on; ranked #13,797 of every public Rust server, the top 61%. It last wiped 22d ago.
Offline 178.136.111.17:28015 checked 22d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does popkazov wipe, and how often?
Its rhythm cannot be read yet: popkazov has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 22 days 22 hours have passed since its current world was created.
Server
Which Rust version is popkazov on?
The Rust build is network protocol 2634 and build 166652, running on Windows, for popkazov. You can only join if your game is on the same protocol; Steam handles that update.
Has popkazov stayed online, and is it up now?
Offline at the moment, popkazov was last seen 22 days 20 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 5 October 2026 is when Rust Insights first saw it.
What location is listed for popkazov?
There is no region published for popkazov. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 178.136.111.17:28015.
Server tags
What is meant by each tag on popkazov?
These tags come from popkazov and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): It holds 2 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does popkazov turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry popkazov are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on popkazov right now?
The last time popkazov was seen online was 22 days 20 hours ago, and it is offline now.
Where does popkazov sit in the rankings?
The player-hours ranking for the last seven days puts popkazov at #13,797, among the top 61% of all ranked servers.
Map and rules
How is popkazov configured, and what rules apply?
The name of popkazov does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Which map is live on popkazov?
A procedural map, generated by the game, is what popkazov runs.
How to join
How can you get onto popkazov?
To connect, start Rust and enter client.connect 178.136.111.17:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.