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Live edition37,948 playing on 11,643 servers

Rust Insights

Server profile

LOCAL SERVER

Offline, with 1 of 10 players on; ranked #14,967 of every public Rust server, the top 67%. It last wiped 22d ago.

Filed under moddedoxide
Launch Rust and join
1/ 10 players now 10% full
07-day averagepeak –
#14,967ranktop 67%
22d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

No hourly players around its wipes yet.

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 17:12 UTC22d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 160 on average43/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average128/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average46/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average19/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average7/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average6/1000

The short version

Quick answers

From the figures on this page.

Wipe days

On LOCAL SERVER, what happens on wipe day?

Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked.

When does LOCAL SERVER wipe, and how often?

Too few wipes are on record for LOCAL SERVER to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 22 days 10 hours have passed since its current world was created.

Server details

On what version does LOCAL SERVER currently run?

The Rust build is network protocol 2634 and build 166652, running on Windows, for LOCAL SERVER. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is LOCAL SERVER, and is it up at the moment?

LOCAL SERVER is offline at the moment; the last time it was seen was 22 days 9 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 5 October 2026.

Where does LOCAL SERVER run from?

No region is published by LOCAL SERVER. Rust Insights reports the location a server declares, not the physical place of the machine. 178.120.48.25:28015 is where it answers.

Lists and tags

How should you read the tags listed for LOCAL SERVER?

The tags gmvanilla (Game mode): This server runs vanilla survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what LOCAL SERVER publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature LOCAL SERVER?

LOCAL SERVER appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What does the population of LOCAL SERVER look like?

The last time LOCAL SERVER was seen online was 22 days 9 hours ago, and it is offline now.

Where does LOCAL SERVER sit in the rankings?

The player-hours ranking for the last seven days puts LOCAL SERVER at #14,967, among the top 67% of all ranked servers.

Map and rules

What settings and rules apply on LOCAL SERVER?

No gather rate appears in the name of LOCAL SERVER. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.

What is the map on LOCAL SERVER?

The map on LOCAL SERVER is procedural and the game generates it.

Join

How do you connect to LOCAL SERVER?

Open the console with F1 in Rust and enter client.connect 178.120.48.25:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp10
Max players It holds 10 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.