Skip to the story

Live edition41,937 playing on 11,705 servers

Rust Insights

Server profile

Skrin's Build Server

Offline, with 0 of 10 players on; ranked #15,230 of every public Rust server, the top 71%. It last wiped 16d ago.

Filed under moddedoxidepve
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,230ranktop 71%
16d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k12 Oct14 Oct15 Oct17 Oct18 Oct20 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. |PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 14 on average5/200
  2. CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average0/50
  3. CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 3 on average1/30
  4. BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average2/200
  5. BroinRust [PVE MOD EU/EA]EU · groups of 10+ · biweekly · 3 on average1/200
  6. CZ/SK RELAX PVEgroups of 8+ · monthly · 3 on average0/30

The short version

Quick answers

From the figures on this page.

Wipe schedule

How often does Skrin's Build Server wipe, and on which day?

Too few wipes are on record for Skrin's Build Server to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 16 days 17 hours ago.

Server details

On what version does Skrin's Build Server currently run?

The Rust build is network protocol 2634 and build 167398, running on Windows, for Skrin's Build Server. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is Skrin's Build Server, and is it up at the moment?

Skrin's Build Server is offline at the moment; the last time it was seen was 15 days 1 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 12 October 2026.

In which location does Skrin's Build Server sit?

No region is published by Skrin's Build Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 178.119.69.190:28015.

Server tags

How should you read the tags listed for Skrin's Build Server?

When the game's server browser reads Skrin's Build Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature Skrin's Build Server?

Skrin's Build Server appears among the following Rust Insights lists: Modded Rust servers, explained, Rust build and creative servers and Rust PvE servers, live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What does the population of Skrin's Build Server look like?

Skrin's Build Server was last seen 15 days 1 hours ago and is offline right now.

Where does Skrin's Build Server sit in the rankings?

Player hours over seven days put Skrin's Build Server at #15,230, within the top 71% of the ranked field.

Map and rules

What settings and rules apply on Skrin's Build Server?

Nothing about gather rate is given in the name of Skrin's Build Server. Groups can reach 8 players, which is the default in the game. You get pve as the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

What is the map on Skrin's Build Server?

Size 3,000 and seed 12345 define the procedural map on Skrin's Build Server, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

What is the way to join Skrin's Build Server?

Open the console with F1 in Rust and enter client.connect 178.119.69.190:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167398
Build It runs game build 167398.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.