Server profile
Friends Cooperative PvE
Online, with 0 of 8 players on; ranked #15,358 of every public Rust server, the top 69%. It last wiped 22d ago.
Online 178.117.2.13:28015 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo264/2000
- [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo97/2000
- Chrayntopia ♡ ︎PvE | RP | PvP129/200
- 【炮炮PVE启蒙】纯净|特色|突袭|技能37/200
- [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl47/300
- TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.106/100
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does Friends Cooperative PvE wipe, and how often?
Its rhythm cannot be read yet: Friends Cooperative PvE has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 22 days 6 hours have passed since its current world was created.
Server details
Does Friends Cooperative PvE hold a steady frame rate?
Server fps averaged 30 over 48 hours; the lowest reading was 28. Buildings, deployables and the rest took the entity count as high as 68,308. It drew as much as 2,230 MB of memory. A climbing entity count and low fps are what players experience as lag.
Which Rust version is Friends Cooperative PvE on?
The Rust build is network protocol 2634 and build 166652, running on Linux, for Friends Cooperative PvE. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Friends Cooperative PvE, and is it online?
Right now Friends Cooperative PvE is up and running. The uptime it reports puts the last restart at about 22 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 6 October 2026 is when Rust Insights first saw it.
What location is listed for Friends Cooperative PvE?
A region is not published by Friends Cooperative PvE. Rust Insights reports the location a server declares, not the physical place of the machine. 178.117.2.13:28015 is where it answers.
Tags
What is meant by each tag on Friends Cooperative PvE?
These tags come from Friends Cooperative PvE and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp8 (Max players): 8 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Friends Cooperative PvE appear?
Friends Cooperative PvE appears among the following Rust Insights lists: Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Friends Cooperative PvE right now, and how does that number move?
Of its 8 slots, Friends Cooperative PvE currently has 0 filled. A seven-day average of 0 players puts the last week in context.
Where does Friends Cooperative PvE sit in the rankings?
Player hours over seven days put Friends Cooperative PvE at #15,358, within the top 69% of the ranked field.
Settings and rules
What are the settings and rules for Friends Cooperative PvE?
The name of Friends Cooperative PvE does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get pve as the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Which map is live on Friends Cooperative PvE?
Size 3,500 and seed 370648129 define the procedural map on Friends Cooperative PvE, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
What is the way to join Friends Cooperative PvE?
Open the console with F1 in Rust and enter client.connect 178.117.2.13:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.