Server profile
carbon-rs-dev
Offline, with 0 of 10 players on; ranked #16,490 of every public Rust server, the top 71%. It last wiped 33d ago.
Offline 177.72.227.240:28015 checked 33d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 19:31 UTC33d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On carbon-rs-dev, what happens on wipe day?
The average busiest point of its recent wipes was 0 players. 0 hours into the latest wipe, the crowd on the server reached its peak.
How often does carbon-rs-dev wipe, and on which day?
Its rhythm cannot be read yet: carbon-rs-dev has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 33 days 11 hours have passed since its current world was created.
Server
Which Rust version is carbon-rs-dev on?
Rust network protocol 2633 and build 165217 on Linux is what carbon-rs-dev runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for carbon-rs-dev, and is it online?
Offline at the moment, carbon-rs-dev was last seen 33 days 9 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 25 September 2026 is when Rust Insights first saw it.
Where does carbon-rs-dev run from?
A region is not published by carbon-rs-dev. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 177.72.227.240:28015.
Server tags
What is meant by each tag on carbon-rs-dev?
These tags come from carbon-rs-dev and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature carbon-rs-dev?
carbon-rs-dev appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
How many players are on carbon-rs-dev right now, and how does that number move?
carbon-rs-dev is offline at the moment; the last sighting was 33 days 9 hours ago.
How does carbon-rs-dev compare with other Rust servers in the ranking?
On player hours for the last seven days, carbon-rs-dev sits at #16,490, inside the top 71% of ranked servers.
Settings and rules
What settings and rules apply on carbon-rs-dev?
The name of carbon-rs-dev does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on carbon-rs-dev?
A procedural map, generated by the game, is what carbon-rs-dev runs.
How to join
How can you get onto carbon-rs-dev?
Open the console with F1 in Rust and enter client.connect 177.72.227.240:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.