Server profile
Rust Local - Testes
Offline, with 1 of 1 players on; ranked #14,562 of every public Rust server, the top 61%. It last wiped 29d ago.
Offline 177.37.136.79:28015 checked 29d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does Rust Local - Testes wipe, and how often?
The record of Rust Local - Testes's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 29 days 19 hours have passed since its current world was created.
Server details
On what version does Rust Local - Testes currently run?
The Rust build is network protocol 2633 and build 165217, running on Windows, for Rust Local - Testes. Joining needs your game on the same protocol, which Steam updates for you.
Has Rust Local - Testes stayed online, and is it up now?
Rust Local - Testes is offline at the moment; the last time it was seen was 29 days 19 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 29 September 2026.
Where does Rust Local - Testes run from?
No region is published by Rust Local - Testes. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 177.37.136.79:28015.
Lists and tags
What is meant by each tag on Rust Local - Testes?
When the game's server browser reads Rust Local - Testes, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Rust Local - Testes appear?
Rust Local - Testes appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Rust Local - Testes right now?
Rust Local - Testes was last seen 29 days 19 hours ago and is offline right now.
Where does Rust Local - Testes sit in the rankings?
The player-hours ranking for the last seven days puts Rust Local - Testes at #14,562, among the top 61% of all ranked servers.
Map and rules
What settings and rules apply on Rust Local - Testes?
Nothing about gather rate is given in the name of Rust Local - Testes. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
What is the map on Rust Local - Testes?
The map on Rust Local - Testes is procedural and the game generates it.
How to join
How can you get onto Rust Local - Testes?
Type client.connect 177.37.136.79:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.