Server profile
Rust Local - Testes
Offline, with 1 of 1 players on; ranked #14,279 of every public Rust server, the top 60%. It last wiped 27d ago.
Offline 177.37.136.172:28015 checked 27d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 05:47 UTC27d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On Rust Local - Testes, what happens on wipe day?
Recent wipes peaked at 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.
On what schedule does Rust Local - Testes wipe?
The record of Rust Local - Testes's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 27 days 13 hours have passed since its current world was created.
Server details
On what version does Rust Local - Testes currently run?
Rust network protocol 2633 and build 165217 on Windows is what Rust Local - Testes runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Rust Local - Testes, and is it online?
The last sighting of Rust Local - Testes was 27 days 12 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 30 September 2026.
What location is listed for Rust Local - Testes?
There is no region published for Rust Local - Testes. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 177.37.136.172:28015.
Server tags
Which meanings sit behind the tags on Rust Local - Testes?
The tags gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): 1 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Rust Local - Testes publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Rust Local - Testes appear?
These Rust Insights lists include Rust Local - Testes: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Rust Local - Testes right now, and how does that number move?
Rust Local - Testes is offline at the moment; the last sighting was 27 days 12 hours ago.
In the ranking of Rust servers, where does Rust Local - Testes place?
On player hours for the last seven days, Rust Local - Testes sits at #14,279, inside the top 60% of ranked servers.
Map and rules
How is Rust Local - Testes configured, and what rules apply?
Nothing about gather rate is given in the name of Rust Local - Testes. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on Rust Local - Testes?
The map on Rust Local - Testes is procedural and the game generates it.
How to join
How can you get onto Rust Local - Testes?
Open the console with F1 in Rust and enter client.connect 177.37.136.172:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.