Server profile
Marte6 Server
Offline, with 1 of 1 players on; ranked #14,220 of every public Rust server, the top 66%. It last wiped 24d ago.
Offline 177.22.166.34:28015 checked 14d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 66% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does Marte6 Server wipe?
Its rhythm cannot be read yet: Marte6 Server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 24 days ago.
Server details
Which Rust version is Marte6 Server on?
Running on Windows, Marte6 Server is on Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Marte6 Server, and is it online?
Marte6 Server is offline at the moment; the last time it was seen was 14 days 16 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 14 October 2026.
What location is listed for Marte6 Server?
There is no region published for Marte6 Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 177.22.166.34:28015.
Lists and tags
Which meanings sit behind the tags on Marte6 Server?
These tags come from Marte6 Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Marte6 Server turn up among the Rust Insights lists and filters?
These Rust Insights lists include Marte6 Server: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Marte6 Server right now?
The last time Marte6 Server was seen online was 14 days 16 hours ago, and it is offline now.
How does Marte6 Server compare with other Rust servers in the ranking?
On player hours for the last seven days, Marte6 Server sits at #14,220, inside the top 66% of ranked servers.
Settings and rules
How is Marte6 Server configured, and what rules apply?
The name of Marte6 Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Which map is live on Marte6 Server?
The game generates the map on Marte6 Server, which is procedural.
Join
How do you connect to Marte6 Server?
Type client.connect 177.22.166.34:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.