Server profile
Marte6 Server
Offline, with 1 of 1 players on; ranked #7,154 of every public Rust server, the top 32%. It last wiped 9d ago.
Offline 177.22.166.213:28115 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 32% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does Marte6 Server wipe?
The record of Marte6 Server's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 9 days 10 hours have passed since its current world was created.
Server details
On what version does Marte6 Server currently run?
The Rust build is network protocol 2635 and build 168909, running on Windows, for Marte6 Server. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Marte6 Server, and is it online?
The last sighting of Marte6 Server was 41 hours ago, and it is offline at present. It spent 15 of the last 2 full days' 48 hours up, 31% of the time. The first record Rust Insights has of it is 26 October 2026.
What location is listed for Marte6 Server?
A region is not published by Marte6 Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 177.22.166.213:28115 is where it answers.
Tags
How should you read the tags listed for Marte6 Server?
These tags come from Marte6 Server and are read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Marte6 Server turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Marte6 Server are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What does the population of Marte6 Server look like?
Marte6 Server was last seen 41 hours ago and is offline right now. A weekly average of 1 players goes with a peak of 1. Look at the last 48 hours and the peak hour is 18:00 UTC, at 1 players on average.
Where does Marte6 Server sit in the rankings?
The player-hours ranking for the last seven days puts Marte6 Server at #7,154, among the top 32% of all ranked servers.
Map and rules
What are the settings and rules for Marte6 Server?
No gather rate appears in the name of Marte6 Server. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
Which map is live on Marte6 Server?
A procedural map, generated by the game, is what Marte6 Server runs.
Connecting
How do you connect to Marte6 Server?
Type client.connect 177.22.166.213:28115 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.