Skip to the story

Live edition96,345 playing on 11,873 servers

Rust Insights

Server profile

Marte6 Server

Offline, with 1 of 1 players on; ranked #7,154 of every public Rust server, the top 32%. It last wiped 9d ago.

Filed under moddedoxide
Launch Rust and join
1/ 1 players now 100% full
17-day averagepeak 1
#7,154ranktop 32%
9d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75117:0018:0019:0020:0021:0022:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Note: Top 32% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average162/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average187/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average83/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average256/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average350/350

The short version

Quick answers

From the figures on this page.

Wipe cycle

On what schedule does Marte6 Server wipe?

The record of Marte6 Server's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 9 days 10 hours have passed since its current world was created.

Server details

On what version does Marte6 Server currently run?

The Rust build is network protocol 2635 and build 168909, running on Windows, for Marte6 Server. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Marte6 Server, and is it online?

The last sighting of Marte6 Server was 41 hours ago, and it is offline at present. It spent 15 of the last 2 full days' 48 hours up, 31% of the time. The first record Rust Insights has of it is 26 October 2026.

What location is listed for Marte6 Server?

A region is not published by Marte6 Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 177.22.166.213:28115 is where it answers.

Tags

How should you read the tags listed for Marte6 Server?

These tags come from Marte6 Server and are read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Marte6 Server turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry Marte6 Server are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What does the population of Marte6 Server look like?

Marte6 Server was last seen 41 hours ago and is offline right now. A weekly average of 1 players goes with a peak of 1. Look at the last 48 hours and the peak hour is 18:00 UTC, at 1 players on average.

Where does Marte6 Server sit in the rankings?

The player-hours ranking for the last seven days puts Marte6 Server at #7,154, among the top 32% of all ranked servers.

Map and rules

What are the settings and rules for Marte6 Server?

No gather rate appears in the name of Marte6 Server. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

Which map is live on Marte6 Server?

A procedural map, generated by the game, is what Marte6 Server runs.

Connecting

How do you connect to Marte6 Server?

Type client.connect 177.22.166.213:28115 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp1
Max players The slot count is 1.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.