Server profile
DII TEST
Offline, with 0 of 4 players on; ranked #15,181 of every public Rust server, the top 69%. It last wiped 17d ago.
Offline 177.184.148.237:28055 checked 17d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does DII TEST wipe, and how often?
Too few wipes are on record for DII TEST to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 17 days 15 hours ago.
Server details
Which Rust version is DII TEST on?
The Rust build is network protocol 2634 and build 166652, running on Windows, for DII TEST. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for DII TEST, and is it online?
The last sighting of DII TEST was 17 days 13 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 11 October 2026.
In which location does DII TEST sit?
A region is not published by DII TEST. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 177.184.148.237:28055.
Server tags
How should you read the tags listed for DII TEST?
When the game's server browser reads DII TEST, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): It holds 4 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does DII TEST appear?
The Rust Insights lists that carry DII TEST are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
How many players are on DII TEST right now, and how does that number move?
DII TEST is offline at the moment; the last sighting was 17 days 13 hours ago.
Where does DII TEST sit in the rankings?
Player hours over seven days put DII TEST at #15,181, within the top 69% of the ranked field.
Rules and settings
How is DII TEST configured, and what rules apply?
Nothing about gather rate is given in the name of DII TEST. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
How to join
What is the way to join DII TEST?
To connect, start Rust and enter client.connect 177.184.148.237:28055 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.