Server profile
Toddy Dev Server
Offline, with 0 of 40 players on; ranked #15,253 of every public Rust server, the top 69%. It last wiped 27d ago.
Offline 177.145.37.165:28015 checked 11d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does Toddy Dev Server wipe?
Its rhythm cannot be read yet: Toddy Dev Server has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 27 days 12 hours have passed since its current world was created.
Server details
Which Rust version is Toddy Dev Server on?
The Rust build is network protocol 2634 and build 167781, running on Linux, for Toddy Dev Server. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Toddy Dev Server, and is it online?
Toddy Dev Server is offline at the moment; the last time it was seen was 11 days 1 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 17 October 2026.
Where does Toddy Dev Server run from?
A region is not published by Toddy Dev Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 177.145.37.165:28015.
Server tags
Which meanings sit behind the tags on Toddy Dev Server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon is the plugin framework in use are what Toddy Dev Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Toddy Dev Server appear?
Toddy Dev Server appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What does the population of Toddy Dev Server look like?
Toddy Dev Server is offline at the moment; the last sighting was 11 days 1 hours ago.
How does Toddy Dev Server compare with other Rust servers in the ranking?
Player hours over seven days put Toddy Dev Server at #15,253, within the top 69% of the ranked field.
Map and rules
What are the settings and rules for Toddy Dev Server?
No gather rate appears in the name of Toddy Dev Server. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. Vanilla is the label it uses: no kits, rate changes or rule changes: this is the game as Facepunch ships it. The server has Valve's VAC anti-cheat switched on.
How to join
What is the way to join Toddy Dev Server?
Type client.connect 177.145.37.165:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.