Server profile
Toddy Dev Server
Offline, with 0 of 40 players on; ranked #15,836 of every public Rust server, the top 72%. It last wiped 27d ago.
Offline 177.145.32.24:28015 checked 20d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:03 UTC27d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does Toddy Dev Server look like once wipe day arrives?
The average busiest point of its recent wipes was 0 players. The peak crowd on this wipe came 0 hours after it started.
When does Toddy Dev Server wipe, and how often?
Too few wipes are on record for Toddy Dev Server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 27 days 6 hours ago.
About the server
Which Rust version is Toddy Dev Server on?
The Rust build is network protocol 2634 and build 167058, running on Linux, for Toddy Dev Server. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Toddy Dev Server, and is it up at the moment?
Toddy Dev Server is offline at the moment; the last time it was seen was 20 days 20 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 27 September 2026 is when Rust Insights first saw it.
What location is listed for Toddy Dev Server?
A region is not published by Toddy Dev Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 177.145.32.24:28015 is where it answers.
Server tags
Which meanings sit behind the tags on Toddy Dev Server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds 40 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon are what Toddy Dev Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Toddy Dev Server turn up among the Rust Insights lists and filters?
These Rust Insights lists include Toddy Dev Server: Modded Rust servers, explained. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
How many players are on Toddy Dev Server right now?
The last time Toddy Dev Server was seen online was 20 days 20 hours ago, and it is offline now.
How does Toddy Dev Server compare with other Rust servers in the ranking?
Player hours over seven days put Toddy Dev Server at #15,836, within the top 72% of the ranked field.
Settings and rules
How is Toddy Dev Server configured, and what rules apply?
The name of Toddy Dev Server does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. Calling itself vanilla, it gives this meaning: no kits, rate changes or rule changes: this is the game as Facepunch ships it. The server has Valve's VAC anti-cheat switched on.
Join
How can you get onto Toddy Dev Server?
To connect, start Rust and enter client.connect 177.145.32.24:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.