Server profile
SpyExpeditions Development Server
Offline, with 1 of 10 players on; ranked #13,027 of every public Rust server, the top 60%. It last wiped 15d ago.
Offline 177.138.189.139:28015 checked 15d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does SpyExpeditions Development Server wipe?
Too few wipes are on record for SpyExpeditions Development Server to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 15 days 21 hours have passed since its current world was created.
Server
Which Rust version is SpyExpeditions Development Server on?
Running on Windows, SpyExpeditions Development Server is on Rust network protocol 2634 and build 167781. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for SpyExpeditions Development Server, and is it online?
Offline at the moment, SpyExpeditions Development Server was last seen 15 days 14 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 13 October 2026 is when Rust Insights first saw it.
What location is listed for SpyExpeditions Development Server?
There is no region published for SpyExpeditions Development Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 177.138.189.139:28015.
Server tags
How should you read the tags listed for SpyExpeditions Development Server?
When the game's server browser reads SpyExpeditions Development Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature SpyExpeditions Development Server?
The Rust Insights lists that carry SpyExpeditions Development Server are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on SpyExpeditions Development Server right now, and how does that number move?
The last time SpyExpeditions Development Server was seen online was 15 days 14 hours ago, and it is offline now.
Where does SpyExpeditions Development Server sit in the rankings?
The player-hours ranking for the last seven days puts SpyExpeditions Development Server at #13,027, among the top 60% of all ranked servers.
Rules and settings
How is SpyExpeditions Development Server configured, and what rules apply?
Nothing about gather rate is given in the name of SpyExpeditions Development Server. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on SpyExpeditions Development Server?
The map on SpyExpeditions Development Server is procedural and the game generates it.
Connecting
How do you connect to SpyExpeditions Development Server?
Type client.connect 177.138.189.139:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.