Server profile
My Test Server
Offline, with 1 of 500 players on; ranked #13,591 of every public Rust server. It last wiped 47d ago.
Offline 176.62.183.143:28015 checked 45d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does My Test Server wipe, and how often?
Its rhythm cannot be read yet: My Test Server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 47 days 19 hours have passed since its current world was created.
About the server
What Rust version is live on My Test Server?
Rust network protocol 2633 and build 163794 on Windows is what My Test Server runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for My Test Server, and is it online?
The last sighting of My Test Server was 45 days 20 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 13 September 2026.
Where does My Test Server run from?
A region is not published by My Test Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 176.62.183.143:28015.
Lists and tags
Which meanings sit behind the tags on My Test Server?
These tags come from My Test Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): It holds 500 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature My Test Server?
My Test Server appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What does the population of My Test Server look like?
My Test Server was last seen 45 days 20 hours ago and is offline right now.
Where does My Test Server sit in the rankings?
On player hours for the last seven days, My Test Server sits at #13,591, inside the top – of ranked servers.
Settings and rules
How is My Test Server configured, and what rules apply?
The name of My Test Server does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Which map is live on My Test Server?
The map on My Test Server is procedural and the game generates it.
Connecting
How can you get onto My Test Server?
Open the console with F1 in Rust and enter client.connect 176.62.183.143:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.