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Rust Insights

Server profile

Rust Oxide Dev - Local

Offline, with 1 of 2 players on; ranked #12,918 of every public Rust server. It last wiped 47d ago.

Filed under moddedoxide
Launch Rust and join
1/ 2 players now 50% full
07-day averagepeak –
#12,918rankno region published
47d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep21 Sep

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 158 on average61/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average121/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average57/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average29/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average4/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average8/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

How often does Rust Oxide Dev - Local wipe, and on which day?

Its rhythm cannot be read yet: Rust Oxide Dev - Local has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 47 days 10 hours have passed since its current world was created.

About the server

On what version does Rust Oxide Dev - Local currently run?

The Rust build is network protocol 2633 and build 163493, running on Windows, for Rust Oxide Dev - Local. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Rust Oxide Dev - Local, and is it online?

Rust Oxide Dev - Local is offline at the moment; the last time it was seen was 43 days 18 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does Rust Oxide Dev - Local sit?

A region is not published by Rust Oxide Dev - Local. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 176.60.55.43:28115 is where it answers.

Server tags

What is meant by each tag on Rust Oxide Dev - Local?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The slot count is 2; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163493 (Build): Build 163493 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what Rust Oxide Dev - Local publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does Rust Oxide Dev - Local turn up among the Rust Insights lists and filters?

Rust Oxide Dev - Local appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How many players are on Rust Oxide Dev - Local right now?

Rust Oxide Dev - Local was last seen 43 days 18 hours ago and is offline right now.

Where does Rust Oxide Dev - Local sit in the rankings?

The player-hours ranking for the last seven days puts Rust Oxide Dev - Local at #12,918, among the top – of all ranked servers.

Map and rules

What are the settings and rules for Rust Oxide Dev - Local?

No gather rate appears in the name of Rust Oxide Dev - Local. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

What is the map on Rust Oxide Dev - Local?

The game generates the map on Rust Oxide Dev - Local, which is procedural.

How to join

How do you connect to Rust Oxide Dev - Local?

Open the console with F1 in Rust and enter client.connect 176.60.55.43:28115. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2633,gmrust,cs163493,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players The slot count is 2.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2633
Protocol Your game must run the same version to join: the protocol is 2633.
cs163493
Build Build 163493 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.